﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DeltaGroup.WheelOfJeopardy.GameManager;
using DeltaGroup.WheelOfJeopardy.Model;

namespace WoJ_UT_Mike.Stub
{
    class StubGameSettings : IGameSettings
    {
        public StubGameSettings()
        {
            DebugMode = false;
            SpinsPerNormalRound = 50;
        }
        public bool DebugMode { get; set; }
        public int GetResponseTimeLimit(DifficultyLevel difficulty)
        {
            switch (difficulty)
            {
                case DifficultyLevel.Easy:
                    return 60;
                case DifficultyLevel.Medium:
                    return 45;
                case DifficultyLevel.Hard:
                    return 30;
                default:
                    throw new ArgumentOutOfRangeException("difficulty");
            }
        }

        public int SpinsPerNormalRound { get; set; }
    }
}
